Stanford Social Innovation Review : Informing and inspiring leaders of social change

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Tag: Games

 

 

Education

New Models for Higher Education

Education systems that incorporate human interaction and multidimensional learning are poised to change what and how we learn.

By Matthew Abrams | 7 | Jul. 15, 2014
 
Matthew_Scharpnick_Elefint_Design

Nonprofit Management

How Groups Make Great Decisions

A growing body of knowledge is leading to happier teams and better choices.

By Matthew Scharpnick | 4 | Jun. 25, 2014
 
SSIR blogger Abigail Noble is head of Africa and Latin America for the Schwab Foundation for Social Entrepreneurship and a Global Leadership Fellow with the World Economic Forum.

Impact Investing

Impact Investors Are Raising Their Game

To bring impact investing into the mainstream, the World Economic Forum is using market-simulated games to advance the conversations.

By Abigail Noble & Michael Drexler | 1 | Jun. 13, 2014
 

Urban Development

Cross-Sector Partnership Leads to Cross-Issue Impact

A grassroots soccer league transcends sport to effect community-wide change.

 

Government

Lessons in Mass Collaboration

Recent experience with government-convened hackathons has generated insights into the methods and instruments used to design effective mass collaboration efforts.

 

Technology & Design

Libraries as Laboratories

By Suzie Boss | Nov. 20, 2013
 

Civil Society

A Sporting Chance

By Suzie Boss | Aug. 14, 2013
 

Technology & Design

Taking Games for Good to a New Level

Great social issue video games are out there; now it’s time to invest in them.

By Idit Harel Caperton | Jul. 25, 2013
 

Health

Creating a Sunny World

By Eric Nee | May. 15, 2013
 

Health

Transforming Healthcare

Connecting information, applications, data, and people—a report from the Stanford 2013 Healthcare Innovation Summit.

By Stacey Paris McCutcheon | May. 10, 2013